Goblin Monster Stat Block

Goblin Warrior
Small natural humanoid (goblin) Level 1 Skirmisher
100 XP
HP 29; Bloodied 14 Initiative 5
AC 17; Fort 13; Ref 15; Will 12 Perception +1
Speed 6 low-light vision
Traits
Great Position
Attack: If, on its turn, the goblin warrior ends its move at least 4 squares away from its starting point, it deals an extra 1d6 damage on its ranged attacks until the start of its next turn.
Standard Actions
Spear (Weapon) ♦ At-Will (basic attack)
Attack: +6 vs AC
1d8
2 damage.
Javelin (Weapon) ♦ At-Will: (standard
Attack: Ranged 10/20; 6 vs AC
1d6
2 damage.
Mobile Ranged Attack ♦ At-Will
Attack: at any point during that movement, it makes one ranged attack without provoking an opportunity attack.
The goblin warrior can move up to half its speed
Triggered Actions
Goblin Tactics ♦ At-Will
Trigger (immediate reaction): when missed by a melee attack
The goblin shifts 1 square.
Skills Stealth 10, Thievery +10
Str: 14 (
2)
Con: 13 (1) Dex: 17 (3)
Int: 8 (-1) Wis: 12 (+1)
Cha: 8 (-1)
Alignment Evil
Languages Common, Goblin
Equipment javelin; leather armor; spear
Monster Manual

Goblin Monster Stat Block

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